Materia. Derived from ancient Mako energy, it is your greatest source of power. Use it to save life or to end it, rain terrible destruction or to right the world's wrongs. Below you will find every Materia to help you in your quest to save the world from Sephiroth...
How to Use Materia 
The description of using Materia is a little confusing, but after using it a while you will be used to it.
Basically, Materia comes in five forms: Spell Materia, which will cast an attack spell against the enemy or a healing spell on your allies; Command Materia, which adds or changes your actual battle commands (i.e. Attack, Magic, Item) to allow you to do different things; Support Materia, which modifies the use of the Materia attatched to it (this will be explained later); Independent Materia, which adds a change to your character's status (such as speed, strength, HP); and Summon Materia, which summons a powerful creature to attack the enemy.
For each item equipped on your character, there are a number of slots. In these slots, you can place Materia. Look on the Materia section of your menu. There are two types of slots: Single, and Linked. A single slot can contain one Materia. It looks like a closed circle. A linked slot can contain two Materia that may interact with one another. It looks like two semecircles with horizontal lines between them.
Materia that are in linked slots can interact with one another. Support Materia will change the overall use of the Materia attatched to it, judging on which ones you use. Not all Materia combinations will work. For instance, any combinations of Command with anything else will not work. Same goes for Independent, with a few exceptions. The most common are Support linked with Spell. Some Support will work with some of the Summon materia, like Hades. Work with different Materia and combinations for the best results. Below are listed a few Materia combinations to get you started.
Cover and Counter Attack - When anyone is attacked, attack back.
Quadra Magic/ Bahamut ZERO and W-Magic - Attack 8 times with Bahamut ZERO.
Ultima and Counter - When hit, you counter with Ultima.
MP Turbo and Knights of the Round - About 90000 HP (if you haven't brought KOTR up a level)!
W-Summon and Knights of the Round - Over 130000 HP (only if KOTR is level 2)!
Final Attack and Revive - Die, then revive yourself.
Final Attack and Phoenix - Die, then attack the enemy with Phoenix and fully revive everyone.
Mega All and Steal - Steal from everyone.
Hades/ Added Effect in your weapon - Attack with a chance of using Slow, Stop, Sleep, Confuse, Poison, Silence, and Mini.
Some harder Materia combinations are:
 Mastered Contain/ Added Effect in your weapon - Attack with a chance of using Stop, Petrify, or Confuse.
Quadra Magic/ Ultima and Quadra Magic/ Ultima and W-Magic - Attack up to 16 times with Ultima.
 Mastered Cover and as many mastered Counter Attack's as you can find. Hit the enemy back when attacked as many times as is Counter Attack equipped.
 Mastered Cover and mastered Counter Attack (use as many as possible), Magic Counter/ Ultima, and Counter/ mastered Deathblow - Cover, then counter with Counter Attack, Ultima, and Deathblow, as many times as equipped!
Materia Guide
Below is a listing of every Materia you can find in Final Fantasy VII. Some Materia can be slightly more than useless, while others can help you reign supreme on the planet. Included are the stats for Spell and Summon Materia, the amount of AP needed to raise each Materia to the MASTER level, and the location and description of all of them. Below is a key to help you understand the info.
AP
|
Kind of like Exp. Points for Materia
|
MP
|
The amount of MP needed to perform a specific spell or attack.
|
Str
|
The amount that the Materia affects your Strength
|
Mag
|
The amount that the Materia affects your Magic
|
Vit
|
The amount that the Materia affects your Vitality
|
MD
|
The amount that the Materia affects your Magic Defense
|
xHP
|
The amount that the Materia affects you Max HP
|
xMP
|
The amount that the Materia affects you Max MP (or MP needed to summon a creature)
|
The Spell Materia guide is by far the most complicated, because with more AP comes more attacks. This is basically how it works. The name of the actual Materia and all its statistics are in bold in the darker blue, along with the location at the far right. However, under that, the attacks that come with that Materia when equipped are listed as well. Next to each attack is the total amount of AP you will need to gain use of that specific spell. In the MP column is how much Magic Points each spell requires for use.
- Spell Materia 

Name
|
AP
|
MP
|
Str
|
Mag
|
Vit
|
MD
|
xHP
|
xMP
|
Location
|
Master Magic
|
0
|
---
|
0
|
0
|
0
|
0
|
0%
|
0%
|
Cosmo Canyon
|
All attacks
|
0
|
0
|
 |
 |
 |
 |
 |
 |
Cast all spells
|
Ultima
|
100000
|
---
|
-4
|
4
|
-2
|
2
|
-10%
|
10%
|
North Corel
|
**NO ATTACK**
|
---
|
---
|
 |
 |
 |
 |
 |
 |
Level 1 (No attack)
|
Ultima
|
5000
|
130
|
 |
 |
 |
 |
 |
 |
Level 2 (Ultimate attack)
|
MASTER
|
100000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Shield
|
100000
|
---
|
-4
|
4
|
-2
|
2
|
-10%
|
10%
|
Final Dungeon
|
**NO ATTACK**
|
---
|
---
|
 |
 |
 |
 |
 |
 |
Level 1 (No attack)
|
Shield
|
10000
|
180
|
 |
 |
 |
 |
 |
 |
Level 2 (Protection spell)
|
MASTER
|
100000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
FullCure
|
100000
|
---
|
-4
|
4
|
-2
|
2
|
-10%
|
10%
|
Cosmo Canyon
|
**NO ATTACK**
|
---
|
---
|
 |
 |
 |
 |
 |
 |
Level 1 (No attack)
|
FullCure
|
3000
|
99
|
 |
 |
 |
 |
 |
 |
Level 2 (Healing spell)
|
MASTER
|
100000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Contain
|
60000
|
---
|
-4
|
4
|
-2
|
2
|
-10%
|
10%
|
Mideel
|
Freeze
|
---
|
82
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Break
|
5000
|
86
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
Tornade
|
10000
|
90
|
 |
 |
 |
 |
 |
 |
Level 3 (Strong attack)
|
Flare
|
15000
|
100
|
 |
 |
 |
 |
 |
 |
Level 4 (Strongest attack)
|
MASTER
|
60000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Destruct
|
45000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Shinra Mansion
|
DeBarrier
|
---
|
12
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
DeSpell
|
6000
|
20
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
Death
|
10000
|
30
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest spell)
|
MASTER
|
45000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Time
|
42000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Gongaga shop
|
Haste
|
---
|
18
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Slow
|
8000
|
20
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
Stop
|
20000
|
34
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest spell)
|
MASTER
|
42000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Comet
|
60000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Forgotten City
|
Comet
|
---
|
70
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Comer2
|
12000
|
110
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
MASTER
|
60000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Barrier
|
45000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Rocket Town shop
|
Barrier
|
---
|
16
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
M-Barrier
|
5000
|
24
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
Reflect
|
15000
|
30
|
 |
 |
 |
 |
 |
 |
Level 3 (Stronger spell)
|
Wall
|
30000
|
58
|
 |
 |
 |
 |
 |
 |
Level 4 (Strongest spell)
|
MASTER
|
45000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Gravity
|
40000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Cave of the Gi
|
Demi
|
---
|
14
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Demi2
|
10000
|
33
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Demi3
|
20000
|
48
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
40000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Poison
|
38000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Shinra HQ
|
Bio
|
---
|
8
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Bio2
|
5000
|
36
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Bio3
|
20000
|
80
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
38000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Exit
|
30000
|
---
|
-1
|
1
|
0
|
1
|
-2%
|
2%
|
Rocket Town
|
Escape
|
---
|
16
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Remove
|
10000
|
99
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
MASTER
|
30000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Transform
|
24000
|
---
|
-1
|
1
|
0
|
1
|
-2%
|
2%
|
Mt. Corel Rails
|
Mini
|
---
|
10
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Toad
|
8000
|
14
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
MASTER
|
24000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Mystify
|
25000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Gongaga shop
|
Confu
|
---
|
18
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Berserk
|
12000
|
24
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
MASTER
|
25000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Seal
|
20000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Junon shop
|
Sleep
|
---
|
8
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial spell)
|
Silence
|
10000
|
24
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger spell)
|
MASTER
|
20000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Revive
|
55000
|
---
|
-2
|
2
|
-1
|
1
|
-5%
|
5%
|
Junon shop
|
Life
|
---
|
34
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial cure)
|
Life2
|
45000
|
100
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger cure)
|
MASTER
|
55000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Heal
|
38000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Kalm Town shop
|
Poisona
|
---
|
3
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial cure)
|
Esuna
|
5000
|
15
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger cure)
|
Resist
|
20000
|
120
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest cure)
|
MASTER
|
38000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Restore
|
40000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Mako Reactor #1
|
Cure
|
---
|
5
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial cure)
|
Cure2
|
2500
|
24
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger cure)
|
Regen
|
12000
|
30
|
 |
 |
 |
 |
 |
 |
Level 3 (Auto cure)
|
Cure3
|
25000
|
64
|
 |
 |
 |
 |
 |
 |
Level 4 (Strongest cure)
|
MASTER
|
40000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Lightning
|
35000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Initially equipped
|
Bolt
|
---
|
4
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Bolt2
|
2000
|
22
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Bolt3
|
18000
|
52
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
35000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Earth
|
38000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Kalm Town shop
|
Quake
|
---
|
6
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Quake2
|
6000
|
28
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Quake3
|
22000
|
68
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
38000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Ice
|
35000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Initially equipped
|
Ice
|
---
|
4
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Ice2
|
2000
|
22
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Ice3
|
18000
|
52
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
35000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
Fire
|
35000
|
---
|
-1
|
1
|
0
|
0
|
-2%
|
2%
|
Sector 7 Slums shop
|
Fire
|
---
|
4
|
 |
 |
 |
 |
 |
 |
Level 1 (Initial attack)
|
Fire2
|
2000
|
22
|
 |
 |
 |
 |
 |
 |
Level 2 (Stronger attack)
|
Fire3
|
18000
|
52
|
 |
 |
 |
 |
 |
 |
Level 3 (Strongest attack)
|
MASTER
|
35000
|
---
|
 |
 |
 |
 |
 |
 |
MASTER level
|
- Support Materia 
Name
|
Description
|
AP
|
Location
|
Quadra Magic
|
Randomly casts Materia 4 times
|
200000
|
Mideel Materia cave
|
Steal as Well
|
Steal when linked Materia is used
|
200000
|
Wutai
|
Added Cut
|
Attack using attached Materia
|
200000
|
Great Glacier
|
Final Attack
|
Cast linked Materia when you die
|
160000
|
Battle Square
|
Sneak Attack
|
Cast Materia at beginning of battle
|
150000
|
Chocobo Racing
|
Added Effect
|
Adds Materia status to Weap. or Arm.
|
100000
|
Cave of the Gi
|
Elemental
|
Adds element to weapon or armor
|
80000
|
Shinra HQ
|
HP Absorb
|
Drains enemy HP
|
100000
|
Wutai
|
MP Absorb
|
Drains enemy MP
|
100000
|
Wutai
|
MP Turbo
|
Increases power of linked Materia
|
120000
|
Whirlwind Maze
|
Magic Counter
|
Counter with attached Materia
|
0
|
Chocobo Racing
|
Counter
|
Counter an attack with linked Materia
|
0
|
Final Dungeon
|
All
|
Cast linked Materia on all
|
35000
|
Sector 7
|
- Command Materia 
Name
|
Command
|
Description
|
AP
|
Location
|
Master Command
|
Mstr. Command
|
Cast most commands
|
0
|
Cosmo Canyon
|
Enemy Skill
|
E. Skill
|
Learn enemy attacks
|
0
|
Shinra HQ
|
Mime
|
Mime
|
Copies last command
|
100000
|
Wutai Materia Cave
|
Manipulate
|
Manip.
|
Control enemy
|
40000
|
Cait Sith
|
Deathblow
|
D. Blow
|
Critical attack
|
40000
|
Gongaga
|
Morph
|
Morph
|
Change enemy into item
|
100000
|
Temple of the Ancients
|
Throw
|
Throw
|
Throw item
|
60000
|
Yuffie
|
Sense
|
Sense
|
View enemy HP/MP
|
40000
|
Sector 6
|
Steal
|
Steal
|
Steal's item
|
50000
|
Midgar Sewers
|
W-Item
|
W-Item
|
Use 2 items
|
250000
|
Beneath Midgar
|
W-Magic
|
W-Magic
|
Casts 2 spells
|
250000
|
Final Dungeon
|
W-Summon
|
W-Sum.
|
Cast 2 summons
|
250000
|
Battle Square
|
Double Cut
|
2X Cut
|
Attacks twice
|
150000
|
Crashed Gelnika
|
Slash All
|
Slash-All
|
Attacks all enemies
|
150000
|
Ancient Forest
|
- Independent Materia 
Name
|
Description
|
AP
|
Location
|
HP<-->MP
|
Swaps max HP and MP
|
80000
|
West Continent Materia Cave
|
Underwater
|
No timer against Emerald WEAPON
|
0
|
Kalm Traveler
|
Cover
|
Protects other characters
|
40000
|
Aeris' garden
|
Counter Attack
|
Attacks when damaged
|
100000
|
Keeper in Nibelheim Mts.
|
Mega All
|
Commands/Spells target all
|
160000
|
Final Dungeon
|
Long Range
|
Attack normally from back row
|
80000
|
Mythril Cave
|
Pre-Emptive
|
Increases first strikes
|
80000
|
Gold Saucer
|
Chocobo Lure
|
Attract Chocobos
|
0
|
Choco Billy
|
Enemy Lure
|
Increases enemy encounters
|
50000
|
Battle Square
|
Enemy Away
|
Decrease enemy encounters
|
50000
|
Chocobo Racing
|
Gil Plus
|
Increases Gil
|
150000
|
Wonder Square
|
EXP Plus
|
Increases experience
|
150000
|
Wonder Square
|
Luck Plus
|
Increases [Luck]
|
100000
|
Temple of the Ancients
|
Magic Plus
|
Increases magic attack
|
0
|
Corral Valley cave
|
Speed Plus
|
Increases speed
|
100000
|
Battle Square
|
HP Plus
|
Increases max HP
|
50000
|
Cosmo Canyon
|
MP Plus
|
Increases max MP
|
50000
|
Cosmo Canyon
|
- Summon Materia 
Name
|
Description
|
MP
|
AP
|
Location
|
Master Summon
|
Summons all
|
0
|
0
|
Cosmo Canyon
|
Knights of the Round
|
13 Knights attack
|
250
|
500000
|
Northeast Materia cave
|
Bahamut ZERO
|
Terra Flare
|
180
|
250000
|
Blue Huge Materia
|
Typoon
|
Sneeze Attack
|
160
|
250000
|
Ancient Forest
|
Hades
|
Black Cauldron
|
150
|
200000
|
Crashed Gelnika
|
Neo Bahamut
|
Giga Flare
|
140
|
200000
|
Whirlwind Maze
|
Phoenix
|
Fire Attack (+ Life 2 on all)
|
180
|
180000
|
Fort Condor
|
Alexander
|
Holy Attack
|
120
|
150000
|
Great Glacier
|
Kjata
|
Elemental Attack
|
110
|
140000
|
Sleeping Forest
|
Bahamut
|
Mega Flare
|
100
|
120000
|
Cetra Shrine
|
Leviathan
|
Water Attack
|
78
|
100000
|
Wutai
|
Odin
|
Gunge Lance
|
80
|
9000
|
Shinra Mansion
|
Titan
|
Anger of the Land
|
46
|
80000
|
Gongaga Reactor
|
Ramuh
|
Judgement Bolt
|
40
|
70000
|
Gold Saucer
|
Ifrit
|
Hellfire
|
34
|
60000
|
Shinra Boat
|
Shiva
|
Dimaond Dust
|
32
|
50000
|
Lower Junon
|
ChocoMog
|
Deathblow
|
14
|
35000
|
Chocobo Farm
|
|